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GenDrive - Engaging households with V2G

Summary

Exploring the use of gamification (competitions, games and rewards) and other methods to engage ULEV owners with V2G technology. Understanding and incentivising user behaviours that maximise V2G resource flexibility.

Link to project Fill 1Created with Sketch.
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United Kingdom (GB)

Europe

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Timespan

2018 Fill 1Created with Sketch. 2020

Group 6Created with Sketch.

Chargers

unknown

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Lead partner

Focus: Social

Segment: Individual

Charging location: Home

Tech: Quantifying the human side of V2G

Charger Type: AC & DC

Services

  • Frequency
    Response
  • Reserve
  • Arbitrage
  • Distribution
    Services
  • Time shifting
    for energy users
  • Emergency
    back-up

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